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The Fool set off along the path to the castle, with Qfwfq bounding at his heels. They soon came to the edge of the wood. Ahead was a steep hill, and at the very top was an ominous-looking building with steep walls and many turrets of weathered stone. Undeterred, the Fool climbed the narrow pathway to the gate, which stood open. Beyond that was a huge door made of stout oak planks studded with iron nails. He knocked gently, and without a sound the door swung back.

The Fool found himself in a huge hall; flaming torches on the walls provided the only light, and he imagined all sorts of movements among the shadows and tapestries on either side. A long oriental carpet stretched along the hall towards a distant point at one end. As the Fool walked along the carpet, he realised that he was approaching a stone seat. On either side of this were two pillars -  one was black and bore the letter B, while the other was white and bore the letter J.  Behind the seat was a curtain, richly woven with a design of palms and pomegranates.

Seated in front of the Fool was a stern-looking woman dressed in a blue robe. She wore an elaborate headdress in the shape of two horns encircling a globe, and had a large cross on her breast. On her lap was a scroll, partly hidden by her robe - the Fool could just make out some of the letters. He decided the woman might be some 
kind of priestess. Stepping around a crescent-shaped object on the floor, he spoke to her with respect. "Excuse me. Can you tell me where I might find what I am seeking?"

The Priestess seemed surprised. "Quien es esa niña?" she asked, then looked up and saw that it was a man and a dog in front of her. "Oh, hello," she said, looking somewhat disconcerted. "I suppose the Magician has sent you here for the map."

"You seem to have been expecting me," said the Fool.  He opened his pack and drew out the objects the Magician had given to him.  "So perhaps you can explain what I should do with these things."

"Each will reveal its purpose during your journey, " replied the Priestess. "The map will cost you that gold coin, and then you must answer my questions. Otherwise your journey will come to an end, and you must return home."

"Ask me anything," said the Fool as he handed her the coin. "I do not know much, but I feel that I will be lucky today."

"Then listen closely," said the Priestess. "You only need an answer to the first of these questions right now - it will allow you to reach the entrance to the fair. You will need the answers to the other two questions later on, after you meet Victoria." She drew the scroll from her robe and read from it. "One. What was playing at 6am on February 2nd? Two. What is unavailable at the fruiterers run by a Greek man who never says ‘no’? Three. What was the best film of 1944?"